Our Work
Real projects from real students. Here’s what CodeEngine Interactive graduates have built.
Island Escape: 3D Adventure Game
A 3D exploration game built by our Q2 2024 cohort. Features character movement, interactive collectibles, and environmental puzzles across five themed islands. Completed by a team of five developers in 8 weeks.
Cosmic Defense: Arcade Shooter
Solo project showcasing core game loop design. Built with custom collision detection, wave-based enemy AI, and progression systems. Student implemented 15 unique enemy behaviors and three difficulty tiers using C# scripting.
Teamplay: Networked Multiplayer Framework
Capstone project from our Advanced track. Built a real-time multiplayer system supporting up to 8 players with lag compensation and server-side validation. Demonstrates production-ready networking architecture using Photon and custom synchronization logic.
Dungeon Runner: Mobile Roguelike
Optimized for iOS and Android platforms. Student focused on UI design for mobile constraints, touch input handling, and performance optimization. Achieved 60 FPS on mid-range devices with a full procedural dungeon system.
Ready to build something amazing?
Join our next cohort and start creating games that matter. We’re accepting applications for our 12-week bootcamp starting next month.
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